Hello everyone,
I hope you’re doing well! I’m currently working through the “How to Make a Game” tutorial and I’m on video 3. I’ve managed to get my menu set up, but I’m having some trouble with my quit button.
I’ve assigned the “ButtonFSM” behavior to my quit button object, and here’s what I have configured in my main menu event window:
I feel a bit silly asking about this, especially since I’ve resolved some more complex issues. I suspect this is something quite basic. I would greatly appreciate any advice you can offer!
Thank you in advance!for any advice.
Hey!
First of all, welcome to the GDevelop Community! We are so glad to have you here! 
I didn’t even know that “Quit The Game” was a thing! I don’t think many games use it since you can always just close out the window. Unless your game is a Fullscreen Only game and you want people to have the convince of using a button to quit the game, I think you should be fine without it.
Sorry, I know this probably isn’t the answer you were looking for, just dropping my two cents in here 
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i remember back when i just started GD i used this, and it works in the preview when using the app/website to closes the window, i dont think it works tho in website…
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I think maybe its a web issue too because I know the actuall button works when I atach a sound to it lol.
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Correct, Webpages cannot force close tabs themselves anymore. “Quit the game” only works on electron builds/exports for Windows/Linux/Mac/etc. Might work on mobile builds, but I’ve never tested it.
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