I am new to GDevelop (like yesterday new) so I’m sorry if this question is dumb.
My player sprite disappears from the screen whenever I launch a preview. It is set as a platform character and there is a tiled sprite below it (as a floor) which does not disappear. I’m certain that there’s some checkbox that I haven’t filled in but all the options and setting are so daunting and I keep getting lost.
Yo for anyone thats looking this up, ive resolved this by taking the "platform " behavior off of the entire tielset that was imported and just placed that behaviour on indivual invisble sprites over the tileset (wherever your character will be walking)