Im thinking about making some assets for the store. I would prefer to push them for free, but i would easily accept some donations
So : how about a “pay what you want” feature ? like on itch.io ?
This requires two possible price modes for artists:
- pay what you want (no minimum): free for all, can be paid afterward as donation or right away
- pay what you want (with minimum): not free, but can be paid more than asked, or donated afterward
Having a “price range” filter in the Asset Store filters
On Unity Asset Store there is also a checkbox for only showing free ones.
Scrolling down to reach the free part can be tedious.