I’m creating an escape room in which collected objects are being dragged and dropped to interact with things. The issue is: all other actions also work when I drag and drop something. For example zooming in, or collecting other items. Is there a way to prevent this from happening?
I grouped the draggable objects and inverted the condition ‘being dropped’ in certain actions, but that doesn’t seem to work. Also, I would have to insert it in every action this way. There must be an easier solution?
Hi, so this is one example of many situations. I drag the brush to interact with the paint for example. But I don’t want it to interact with other things, for example zooming when I drop it on this particular spot (and release the mouse button).