Hi guys, I want to make a simple number merging game. I want to make every collision of two same objects, they will be merged and create one new different object. But I have a problem here. When there are more than two objects collided, it’s only create one different object. How can I fix it so every two objects collided will create each one?
Could you give some more explications?
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Put the events that merge the objects in a “for each…” loop.
This is a GDevelop forum,
What the user is asking is easy to respond and solve in a very simple way.
To recommend an entire different way to remake your game in a different game engine is unnecessary and misleading.
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