Objects fall randomly

Hi! I need to find a way to make objects fall from the top of the screen at random points so that player can catch them/ avoid some. They need to be deleted when touch the ground and if player cant catch a specific random of them the game will be over. I need 7 of each object to fall (I have 4 collactable ones and 1 bad one that will subtract from the life variable) I need to finish this soon so please help me. Pictures would be usefull too since I’m still quite new to gdevelop.

1 Like

Hey!
Are you making a catch game?
If so, there is a tutorial on the GDevelop Wiki about it:
https://wiki.gdevelop.io/gdevelop5/tutorials/geometry-monster/
Or you can use the in-engine example:

2 Likes

Thank you so much! I’ll take a look

2 Likes