I have these movement tiles that shoot out in all four directions at the start of the player’s turn, although I wish for an extra tile to be added on each side per point of speed. How would I go about doing that? I have some code here just to spawn the first few in that is intended to be scrapped.
Nah it was funny
At least you see that that it could be done with that loop index like i told you
But then as you see it require stupid math
I mean what 7ToGo did is perfectly fine
But like that is kinda of long formulas i wanted to avoid
Cause what i gave you on discord was easier to understand where there was just 1 multiplier