I’ve been tasked with creating an educational game based on the old Spanish trail in Florida, and I don’t have the time, expertise, or resources to create it from scratch in Java. So what I’m wondering is if GameDevelop will allow me to:
- Create a map view that will allow a sprite to move from one point on the map to another (the answer is yes, it can do this).
- When the “city” is clicked, it will load an HTML page. (I suppose this is yes.)
- Have random events (e.g., disasters, attacks) that affect parameters like health, party number, inventory, etc.
- Have some sort of back-end database for storing inventory, score, etc.
The aim is to select a player/team, go from St. Augustine (the starting place) and visit various Spanish missions and native American cities along the way, trading goods, replenishing supplies, and facing random events, until they player reaches Pensacola. The game will be hosted on a touch-sensitive PC kiosk and will be educational in nature (clicking on a town/settlement/feature will open a page with explanatory text or a video in a modal dialog)–though there will be a score.
Any thoughts, tips, or tricks?