Hello,
How do you organise lots of external events and external layouts? In my dreams there would be a way to organise them in folders for each scene. Quantity in GDevelop gets messy fast for me. And i try to be tidy. How do you do it?
Hey, you can try creating a custom extension and use functions to replace external events.
Other than this I don’t think there’s anything else you can do beyond try and use less external events and layouts if possible.
I organize my project using event groups and I only use external events when they’re needed. For external layouts you can combine different layouts and maybe place them on different layers to show/hide, or place them at different positions and use the camera. This works for UI layouts.
Im trying to make randomised locations. But also unique ones. I will get into details only if asked, or i cant stop talking. Im spending way to much time with this game.
I think its great what you said about layers. That there are other approaches. A fresh set of brains is so needed for the tunnel vision sometimes. Its back to the drawing board to try to decrease the externals. You helped me get my head out of a box. Thank you.