Organising external events and laouts

Hello,
How do you organise lots of external events and external layouts? In my dreams there would be a way to organise them in folders for each scene. Quantity in GDevelop gets messy fast for me. And i try to be tidy. :face_with_monocle: How do you do it?

Hey, you can try creating a custom extension and use functions to replace external events.

Other than this I don’t think there’s anything else you can do beyond try and use less external events and layouts if possible.

I organize my project using event groups and I only use external events when they’re needed. For external layouts you can combine different layouts and maybe place them on different layers to show/hide, or place them at different positions and use the camera. This works for UI layouts.

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Im trying to make randomised locations. But also unique ones. I will get into details only if asked, or i cant stop talking. :sweat_smile: Im spending way to much time with this game.
I think its great what you said about layers. That there are other approaches. A fresh set of brains is so needed for the tunnel vision sometimes. :joy: Its back to the drawing board to try to decrease the externals. You helped me get my head out of a box. Thank you. :heart:

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