Orthographic camera in 3D?

The 3D camera view appears to be perspective. Is it possible to change this to orthographic?

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If it can be changed to orthographic, would I be able to use it for isometric projection?

Same question here, would be nice for isometric games

Hey folks, just to let you know : in the latest GDevelop versions you can change the camera type in the Layer properties.

You can select between Perspective and Orthographic.

Have fun !