P2P camera follows each player independent of each other

How do I…

Get the camera to follow each player in a P2P set up

What am I trying to do?

I am trying to make a multiplayer platformer game and have the camera follow each player so they don’t have to be on the same screen at the same time.

I have already connected my two clients and each player character controls independently via WASD controls.

Client - Controlling character code

Server - player creation

Server - player movement