Hello, I have one question, but i need someone know about particle emitter
The Context is the next:
I have buttons, when the player touch one, this emit one “ring blast” (This ring pass all the screen!) When the player click the button just appears 1 ring blast!
The blast ring in final Sprite (Aprox)
I made a post about that, the result? 2 possibilities (Sprite or Particle emitter)
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Sprite mode: To do this method I need 10 or 12 Sprites minimum about this ring blast
the dimensions of the Sprites are 4.608 x 4.608
In MB, the maximum are 3Mb (using all sprites). -
Particle emitter mode: I do 2 particle emitter, one to Ring Blast, an second to other details
The particle emitters can be used for every button in this scene
Just 1 Sprite 4.608 x 4.608 or maybe i can convert to 2.304 x 2.304 (I don’t know i need try). With the options of particle emitter i can expand the ring and change easy the color.
The questions:
How many resources consum particle emitter unlike the sprite?
The Sprites have pixel limit?? (Solved)
12 Sprites consum minus resources unlike 2 particle emitter?
P.D 2.0 Silver-Streak sayed the next info