Is there any way for the particles to move with the emitter on the X axis? That is to say that if I move the emitter from right to left, the particles that have already come out of it also move.
It’s a situation that doesn’t happen in real life, but I need it for the game.
Not that I’m aware of… a silly workaround would be to put the emitter on its own layer and move the camera for that layer instead of moving the object. But, this would only work for a single emitter per layer.