Pathfinding object doesn’t match x and y of player

I want to get it to move on the x and y position that the player object currently is, but it only stays away, how do you get it to go the x and y of the player?

How are you targeting/moving the other object? Can you post a screenshot of those events? Is the wall a pathfinding obstacle?

An object needs to be able to completely fit into its destination. The pizza is much larger. The pathfinder behavior uses the bounding box not the collision mask and it takes into the origin points for placement. You can get a larger object to fit into a tighter area by using a smaller, hidden object for pathfinding and then stick the other object to it with the sticker behavior so, it follows the smaller object.

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