Pause and unpausing a timer?

hello I have an issue where I have an attack that creates multiple projectiles on a timer this works how I want but I can’t work out how to pause the attack timer for a few seconds unpausing than back to pause ect?

instead of constant fire the attack timer should pause for a few seconds between fire
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events

You can use a second timer.

thanks that did work. another issue is that I would have to keep adding timers when a ghoul spawns after 10 sec the attack timer no longer works.

events

Use object timers …

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thanks working

events

Not 100% sure what’s being shown in the screenshot, but note that your first event resets a scene timer “ghoulDtimer” which isn’t used throughout your events.

that is a typo thanks

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