Hi i need help i am having Performance Issues with my game. The Reason for that is the HealthBar Group/ Conditions and i dont know how i can make it better. Least FPS i get is 30. The Game is also for Smartphones where it is below 20. Hope you can help
Hi,
The events donβt seem very heavy, but to reduce impact, you could try to trigger a health change only when damage occurs, through the use of a variable or other.
Hi
Thanks a lot it really helped. The Events were heavy because there were over 300 breakable objects and for each one it calibrates the width and health of the object every frame.
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