Hello everyone ! sorry for my english i’m french
I have a displacement problem, I would like my character to move on a grid. (boxes 32 pixels x 32 pixels)
My problem is that my character moves well by 32 pixels by 32 pixels but far too fast.
How can slow down the displacement?
I try to slow down time: change the time scale by 0.5 its not working!

Put a timer condition on every moving event and reset this time when you move, something like:
[code]Conditions: Left key pressed
Value of timer “move” is > 0.5 seconds
Actions: Do - 32 to the X position of Player
Reset timer “move”
Conditions: Right key pressed
Value of timer “move” is > 0.5 seconds
Actions: Do + 32 to the X position of Player
Reset timer “move”
[/code]
Thank you 
its march but it’s not fluid
Because you are adding + 32 to the player position, i.e. you are teleporting it. What you want to do (a classic grid based movement like on RPG Maker) is a bit more complex, I’ve made an example here: [url]Move a fixed distance]
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