m0412
January 28, 2024, 7:46am
1
Hello community.
I have 1 physical object that should be destroyed when it collides with a copy of itself.
But it doesn’t work.
Help me to understand this issue.
I used the distance check.
I tried the collision of the physicist’s behavior.
I tried the usual collision.
Here are the settings of my physical object
I will be grateful for any tips on this issue
insein
January 28, 2024, 10:17am
2
Hi @m0412
I tried your example and it seems to be working for me.
What’s not working for you and what happens when the objects collide?
1 Like
Are you trying to delete 1 object or both?
1 Like
m0412
January 28, 2024, 3:20pm
4
Thank you. You have been very helpful.
I was at a dead end.
But when you wrote it, I looked at my code with a fresh eye and realized that I was using too many unnecessary variables for this object, which was interfering with it.
I made a simplified version and everything worked.
2 Likes
m0412
January 28, 2024, 3:20pm
5
tried to delete both objects
1 Like