Physics 2.0 Ball Hugging the wall after bounce

So making them fast increases the angle required to recreate the bug, but it needs a lot more speed to become better

Could you add that as a comment to the bug thread? It may help the devs narrow down the cause…

Does the cannonball make reducing bouncing movements, or does it become dead still once it’s hit the wall?.

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Well it is like the part of the movement vector that is perpendicular is zeroed and all the force parallel to the wall is kept.