I want to create a pixel-art style platform game.
I have a camera that follows the player and a static background.
Unfortunately I’ve noticed some strange graphic/screen issues when the camera moves.
Sometimes a whole vertical row (width: 1px) of the background suddenly disappears when camera is on specific positions. Probably this could also be a hardware problem?
When i keep moving the background becomes blurry and flickering on some parts, especially when there a fine lines with high contrast.
Notice: I’ve set scaling to nearest and have no image smoothing enabled. The graphics look fine when camera is not moving.
Hope someone has a solution for this!