Pixel-Art // Graphics Issue // vertical row disappear / flickering parts when camera moves

Hi,

I want to create a pixel-art style platform game.
I have a camera that follows the player and a static background.

Unfortunately I’ve noticed some strange graphic/screen issues when the camera moves.

  1. Sometimes a whole vertical row (width: 1px) of the background suddenly disappears when camera is on specific positions. Probably this could also be a hardware problem?
    gd2
    gd1

  2. When i keep moving the background becomes blurry and flickering on some parts, especially when there a fine lines with high contrast.

Notice: I’ve set scaling to nearest and have no image smoothing enabled. The graphics look fine when camera is not moving.

Hope someone has a solution for this!

Thanks!

I have the same problem.
It also makes a difference if I stand(!) in an area where the camera can move or not! :o