Pixel Effect but Not Pixel Effect..?

OK! Im making a game, and I want it to look like crunchy pixel art. What I mean by this is that the Pixelate Effect in Gdevelop makes the it look like big blocks. I want it to look like this:


instead of this:

You get my drift? Kind of like turning what it sees into pixel form.

You haven’t asked a question in your post, but yes you can totally do that with the pixelate layer effect. Make sure you’re using it as a layer effect and not an object effect (since the effect resolution has to take the screen into account), and play with the setting.

Also be sure you’re using an appropriate resolution game, as you will not be able to get “Smaller” pixels than a pixel, so if your game is already something small like 320x180 you’re not going to be able to use the effect.

Sorry, i was in a rush.
My question is: is there a way to add that effect? I know there is a pixelate effect, but it blurs it too.
Zoom into the image, you’ll see what i mean


it looks blurry. Is there any way to do this without the pixelate effect?

Pixelate only blurs if you have too high of a pixel size and are using linear scaling.
If you want it to be sharp, use nearest neighbor on your project.
You also seem to be using it as an object effect, which I explicitly said to only use it as a layer effect above.

I have used the layer effect in numerous projects and it works fine for simulating the style from your other screenshot.

Ensure you’re only using it on things that need to be pixelated. If you’re using Bitmap fonts, which are usually already going to be low resolution, or another low resolution asset, they need to be on their own layer that does not have the layer effect on it.

Why not just make the bitmaps lowres? Disable filtering.

No, I’m using a layer effect, just low pixel size. I am using nearest, and I’m still a bit confused.