Hello. I have a problem viewing my animation because my sprite is too small and the animation viewer doesn’t support a pixel-perfect view.
See for yourself:
Better view them from Piskel then.
I’d agree with Mixen here. While I know the GUI isn’t using PixiJS to do rendering (at least as far as I know), the animation preview should probably use whatever scaling method the project is set to, as of right now it definitely doesn’t do nearest scaling when you zoom in.
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Use Ctrl + wheel for zoom.
I was talking about the Piskel animation viewer
This?
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I note pixel-perfect in viewer on my to-do list!
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This feature has been added in GDevelop for the next update.
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