Platform Object Not Working On Tilemap

hello guys so i was working on my game and found an issue the tilemap object and platformer behaviour aren’t going together i saw the tutorial video and it was working fine for them
can someone please tell me how to fix it?

In what way are they not going together. The platform tiles need to have the collision set.

i’m sorry what does that mean?

what do you mean by collison set?

If you’re using a tilemap than the collision needs to be set for the tile that represents the platform.

Are you using the newer tilemap Object or the external?

https://wiki.gdevelop.io/gdevelop5/objects/simple_tilemap/

wdym by collison you mean the one in events or smth?

If you’re using the tilemap object than the platform tiles need to have a hit box set. They’ll have outlines. On the mobile version, you long press on a tile to toggle the hit box. I don’t recall the method in the computer. I’m guessing a double click or one of the mouse buttons.

You can see the red boxes.

What exactly is happening or not happening?

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u mean red boxes like these?

also im on the computer

ok i figured it out after reading your messages and a yt vid thanks

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Side note… it looks like your atlas image should be shrunk down by a LOT. At least, I assume that those three boxes are each supposed to be one tile…