If the platform moves up, the character will wobble if the speed is too fast. How to solve this problem?
Don’t make it too fast. If it is too fast the platformer character will only see that the platform teleported from under him to way up him and can’t know that it is supposed to teleport there too. If it is slower it can understand that it’s slowly moving and has to follow.
Have you tried to get the ‘Y’ position of the plataform to modify directly the player’s position?
Platform roles need to move and jump on the platform
same problem here. I want to implement some kind of elevator mechanic with a vertically moving platform. I tried many things, but none were successful. the platformer (character) behavior is not prepared for moving platforms. the platform objects should be static .