Platformer animations not working

I’m trying to make my platformer character change animations when moving and when staying still, I’ve tried everything the internet’s said and it doesn’t work. I genuinely don’t know what to do.


Any help is appreciated! If you need any more information just ask.

You need to split “is moving” and “is not moving” into two separate events.

What beanmatt said. move each into its own event, because right now, they are triggering as one unit in one event, so they are cancelling each other out.

I see. Thank you guys a ton

1 Like