Platformer Character Bounces off Solid Platforms when running into (SOLVED)

How do I get my platformer character bounce off the sides of a Solid Platform, I also need help for not getting the character getting stuck to the walls

What I want is to get my platformer character to not bounce off and get stuck

But the platformer character gets stuck or bounces right off more and more with speed

I think you’re talking about walljumping? If so, there’s an extension for that, just search it up. For the get stuck thing, that’s a collision box problem. That regularly occurs when flipping the sprite, which flips the mask as well. You have to make the mask “even” on both sides so when it flips, it’s still the same dimensions as the unflipped mask.

Fixed it some how I have no idea how by adding a behavior and deleting it