Platforms are in the wrong places

So I am making my first game with Gdevelop and I made an event so the camera follows the player but whenever I press play the sprites are in the wrong places but I can still stand on the hitbox. Please tell me how I can fix this.

Have you being playing with the player collision mask?

Try this:

  • Open the object edition window
  • Click on Edit Hitboxes
  • Click on Restore the default collision mask

Also, do the same thing to the ground object.

i cant see the edit hitbox this is what i see

What kind of object is that?

It is a tiled sprite