Player gets stuck between cubes

This is in 3D. this is the only thing left that bothers me, it only happens in certain angles (usually angles that go towards the cube)
I use “separate objects” action. And the conditions for this don’t matter, as it’s nothing to do with it. And I know the problem, just not the solution. So as the player is walking in the front of a cube, when it collides with the second cube, the game thinks you are colliding on the left/right side, this is a video example:

It interrupts movement so badly, I have figured out something but. Other angles acts weird. It’s just not the same as separate objects. ORIGINAL POST: Player gets stuck between walls
If you are confused by the video btw, I’ll explain
So when I walk into the cube. Then I suddenly stop, that’s what happens, I’m not the one stopping.