I have just started on a basic platformer game and have been using moving platforms using either tween or ellipse movement.
They move fine, but when my player stands on the platform it appears to jitter and move slightly. Not all the time, but most.
The player has a platformerObject behaviour and the platform has Ellipse and Platform (either Jumpthru or Platform Type)
The platform does not jitter when nothing on it and the player does not jitter when on non moving platform.
I would assume that when on a platform the player should just move with it at the same speed.
I have triple checked collisions and they are all even and square.
The code is not really relevant here as the player uses the standard controls just to jump and move left and right.
The player does have animations, but it’s just idle and all collision points are the same for all.
I have tried setting gravity to a higher amount when on the platform, but that does not change anything either.
player collisions
platform collisions
platform behaviors
player behaviors
Here is a video of the issue.
https://streamable.com/gh4pc3
Any help would be appreciated.
Thank you,