Point click ahd calisia, HELP

good people help a newbie!!! I’m creating a project where the control is point click, so I decided to test the callisia, made it so that the character pushes off from the obstacle and he just goes through the wall, I’ve already tried to make a large obstacle, everything seems to be fine, but when you start quickly clicking on the mouse, the character stands still and the camera moves, this is like a no-clip. Then I made a teleportation if he is behind the wall, then he moves back, but if you quickly click the mouse again, then again no-clip, (yes, this looks stupid, but I’m a newbie). I looked, there was a similar problem here, but I didn’t understand anything. About some frames, something else there. Can you just show the code how this is done, I ask you. You can just call it “Wall”, “player”, well, you get the idea. I don’t know how else to ask you, I’ve had this project in mind for 2 years, I can’t do it, either the operating system crashes, or the project is deleted, or I’m just burned out that I can’t do anything. But over these two years I already know something, but (as funny as it sounds) I just can’t do this. I made the inventory myself, and I draw myself, but this is not stopping me from releasing the Alpha version. People, help me, I beg you :sob::sob::sob:

Can you provide video of what you mean? And screen shots of your events to help us understand what’s going on would be good too.

I’ll send you everything, but after some time, I was put in the hospital and unfortunately GDevelop is not here