I have some ideas for my projects that work better with panel sprites, but the absence of points makes me not want to use them aside for some background work.
I want this thing to grow into crazy heights so I thought that panel sprites could be my best shot, to avoid ruining the sprite after it stretches a lot.
The eyes and mouth are supposed to change size and position accordingly, so I thought of having each one follow certain points from the Panel Sprite. However, since Panel Sprites don’t have customisable points, I created another object with all the points I wanted and had the monster patch sprite match its height and width. Also since the origin point of my sprite is at the bottom, I needed to create another point with x:0 y:0 so that the 9 patch sprite could fit properly on top of the sprite since the origin of the patched sprite is 0.0.
I don’t really need help for this as I managed to make it work. I was just wondering if there are plans to implement points into Panel sprites or at least a way to change the origin point? I tend to change the origin point of my objects a lot.
PS: I know this is a very niche request and since there are many ways to work around it I don’t expect you guys to work on it. Just felt like sharing since Gdevelop is trying to make game development as easy as possible and I was mostly surprised by the absence of points.