Problem with gdevelop resolution

Hello, Im creating a platformer game, or well its done but when i export the game on android its Stretches the game screen but not the buttons and im realy tired and sick of it because when i compare my game to the basic platformer when i start platformer its the same. They have nothing more or less then i do but still theyr buttons are ok when i export the game… any idea of fix? And the same with the menu - the program just doesnt care about the screen i set…

if the buttons would have been stretched, it wouldn’t have looked good. There is no option for that. You will need to either center the camera on the button (will not make the box bigger but will make the window centered) or disable responsive/adaptive resolution for a fixed one (800x600 for example) (will make ugly black bars appear)

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