Problem with music on exported game (android)

So, basically, i have a game with music (all on channel 1, that are all preloaded in memory) that worked correctly on desktop, but on mobile, when exported, some songs either do not play, or play, but dont loop in the right place. Like, in the first 20 seconds, it randomly loops back. I have all songs play at the beginning, on channel 1 with loop on. Any help?

Can you show the related events?
You should try to swap between the music and the sound actions, maybe one will work better :person_shrugging: but I don’t see why it would loop when it shouldn’t, unless you trigger a reset.
If you’re able to reproduce the issue in an empty project, feel free to share it.