Question about isometric-game sample

If you view the isometric-game all movement events are under one condition (Minda is Moving). when the game starts Minda is not moving so basically this condition will never comes true. But still it works can any one explain to me.

Surely it’s using the top-down behavior with the default controls enabled, this way the behavior reads the default keys and move the character without the needing of events :wink: