[Question] Inserting Dialogue Tree to the text area?

Video tutorials on youtube all include ready-made projects where they analyze the Dialogue Tree, which makes it a bit confusing for me as a beginner…

Any help would be much appreciated!

Check here note the original video is in the description

Hi! To oversimplify it, you need a single event which changes the text or BBText object that you want to change, then put DialogueTree::ClippedLineText() or LineText() (has no text typewriter effect).
image

I’d suggest you to look through the example project while having a 2nd GDevelop window open, and look at it side-by-side with your project. It’s quite abstract and can get confusing sometimes I admit ^ ^’

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hey, thanks for this!:grin:

i’m experiencing another problem :sweat_smile:: Everyone seems to have the event option “modify text”, but i cant find it:

edit: the video tutorials i am following, he has a variety of options:

EDIT: I turned the toggle OFF instead of ON and it worked! Thank you everyone for your time and help! :smiley:

oh that’s simple, in the GDevelop Preferences window (first pic) you can scroll down to find more options :smiley: (Personally I don’t like it since it’s harder to search)

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I’ve edited my previous post and it includes a screenshot of my Preferences menu. I also turned all of the preferences to “ON” and there is still not a “Modify Text” option or any of the other options that the tutorial person seem to have.

In GDevelop beta 93
Look in Preferences


The fifth toggle

EDIT: Thanks everyone.

That option is ON but I still can’t find “Modify Text”

I turned the toggle OFF instead of ON and it worked! Thank you everyone for your time and help! :smiley:

See on your screenshot, it says “non-objects”.
image
If your action is related to an object, you need to select the object first (in the “new editor”) to see the actions available for that object.

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