Mmmmm i believe yes, if i remember well I see a post use one trick to make “Deep”
Here are 2 Possibilities
1- Static Room
BULLETS - You can make one character shooting, the “bullets” you put decreases “Weight and Length” that create the effect bullet go to the “room deep part”.
Easy Example
More elaborate
Condition “bullet have weight and length AND collision hitbox enemy”.
Action “Enemy decrease HP or enemy is death”
CHARACTER - Character move left or right
2- Dynamic Room
The bullet sistem is similar but the room system or level system is more, mmm “interesting”, You know the game “Super Hexagon”? The hexagon go to center and that make look “deep”, if the room or level decrease, I believe that make the effect you wanna do.
Visual example Simple
That you can use to make rooms, but obviously in reverse.
- This aren’t the perfect solution, is just examples, you can use Gdevelop to make your game, you look is possible but need ingenius to make your objective, sorry about my bad english and if I corrupted your mind, but i need learn and practice.
EDIT - Please you need make this, open new Google windows, go to Google images, take the images I put here and drop the images in searcher, All are GIF but Gdevelop just put like PNG.