Hi All,
I have an object with a Boolean Variable I created (toggle on / off)
How do I make it randomly toggle once on the events?
Thanks ahead!
Hi All,
I have an object with a Boolean Variable I created (toggle on / off)
How do I make it randomly toggle once on the events?
Thanks ahead!
set a variable to RandomInRange(0,1)
and then compare that variable. if =0 set boolean to false. if =1 set boolean to true
Thanks for the reply,
Not sure if I understood, I know how to do it with normal number variables, but I’m using the built-in Boolean variable option and didn’t find how to do it in the events.
you use another variable (set to random) to set the boolean.
Not exactly, I have different uses for Booleans but for example:
I have an enemy character with a Boolean variable: “Choose_Direction” (false = left, true = right)
Let’s say on the start of the game I want this boolean to happens once, and later on (separate event) if it collide some specific object it will also randomly change this variable.
I guess I will have to do some sub-event? or this could be done like in construct with 1 line? (I’m not sure)
I have many other cases that I’ll use Boolean and Random, but I came from Construct where it was native to me, GDevelop is still new to me and I can’t find anything even when I use the search a lot, I need to get my brain understand that this is not Construct things are a bit different of course, especially for noobs like me.
EDIT:
I think I got the basic idea to work, I’ll just have to try with other things rather then keys, should be the same principal I guess: