I am developing a random two-word generator that I am distributing to players. I would like to distribute one word to each player, for example: Bear or Oursson. It is mandatory that only the word Oursson is distributed once. However, the word Oursson comes back several times… I don’t know how to do it anymore…
In the second to last event in the screen shot, you are setting the global variable Mot Ours to “Oursson”, but you never set the global variable Oursson to 1 (like you have in the 3rd event). So the inverted condition Oursson = 1 is always returns true.
Also, instead of inverting the condition, you could use not equal. It makes it more explicit and easier to read.
I managed to do what I wanted to do by doing something a little different from the way I started
I added two “Ours” if there are more than 6 players. I also added a condition to write the name of the intruder word if it hasn’t appeared before