Reaching a specific point/item to progress to the next scene/dialogue?

Right now, Im making a hack n slash game with a story. In the game i was going to make a story mode.

But i was wondering how to “progress” though the story and i never seen tutorials on it. (Only for cutscenes but i already know how to)

If you reach a certain destination, The story will progress.
For example: The mission destination is the store, If you go to the store. There will be a cutscene and after that, the story progresses. Do you get what i mean?

I was also gonna add a mechanism where if you get a certain item/enemy. There will be a cutscene afterwards.

For example: You must find the key to a door/ You must defeat this enemy that is holding the key.

These are a little complex but im willing to make my game into a reality!
Ok thank you.

make something like
if player collides with store door
then change the scene to [insert cutscene]

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