Render font equally across platforms

Hello! I’m trying to have a game be the same on Android and iPhone, but the custom font I added to the project is not rendered equally.

IMG-20230107-WA0003~2

What is it so? How can I fix / overcome this issue?

Try using bitmap text - bitmap text should always look the same everywhere, as it uses pre-rendered images instead of letting the system create the image from text data.

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