Respawn not happening after Restarting to Character Select

I created a simple Character Select page and once game over is triggered I have the “Restart” button to leading back to the character select. However, once you select the character again it doesn’t respawn.

It’s odd because when I change the restart button to “Change scene to level”, the character respawns with no issue. But, I don’t want the game to run that way - I want the character select to pop up everytime you click the restart button on game over.

Another thing to note is that the characters are set to global objects.

Screenshots in this order: character select scene events, the restart button from the level events, and how the characters first appear in the level events:

Thanks for any insight!

Thank you so much, this worked!! :partying_face:

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