Resume specified scene

Add ability to resume specified scene instead of just the recent/previous one
It could replace the current one, just make an expresion that stores the previous scene (there’s already one with “current scene name”, so it would just be “previous scene name” or something like that)

Hi

or “Load a scene” in english.

Xierra

Here’s the thing
That restarts the scene you go to, it doesn’t pause or resume a paused scene you choose
It needs to resume a specific scene

I can see the benefits. I can also see the pitfalls. The more scenes that are paused, the more resources that get used. GD keeps the original version of the scenes in memory a long with the active and paused versions. Pause too many and it could add up.

In addition to this request. You might need a seperate request for ways to maintain the paused scenes or check if a scene is pause. Maybe, a way to end a paused scene without switching to it.

Maybe a way to pause a scene to storage. Or maybe that’s something that can be done with the newer game save states. IDK.

The game savestates saves the entire game instead of a specified scene
So, not really possible (at least in practice) or I am stupid and for some reason it doesn’t want to work

I haven’t used the new save states. So, idk. If not then maybe that’s another suggestion? Idk.