I’m aware of how you can make a sprite rotate towards the mouse and all, but…
I have a rare case where I would like to do the opposite: Making the sprite rotate AWAY from the mouse.
I tried doing things like making MouseX and MouseY negative, multiplying them by -1, adding 180 to them, but nothing worked. I can’t find any posts about anybody wanting something to rotate opposite of the mouse either.
I’m not really sure why it’s not working. I tried it and it worked fine for me.
Can you give more context on what’s actually happening when you run this event? Also can you share a screensho, or even better a video recording of the problem?