Rotating a sword for attack

So I have a sword that moves around a player (put _ around _ with angle of _) that follows the mouse but I would like it to spin one rotation for a hit animation for looks and for a way to check for collisions so I can do damage to an enemy. So whenever you click the sword will spin 360 and stop back at its original angle. Any help would be great!

Add a tween behaviour to your player character. Then you can use the following :

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