Rotating ball sprite with physics

I have a circular sprite with physics behaviour. It has a circular collision mask. It has a single animation frame which has dots like a football. I want the image to rotate with the ball as it tumbles around.

Seems like a simple thing but I cannot work it out.

Hi there!

You’re 1 revenant!

Like that:
Rick-Dead_Effect

A+
Xierra

My god 6 years

You can change animation speed scale to velocity of your physics object

And simply if velocity is not equal to 0 change animation speed scale of your object to abs(object velocity X + velocity Y) most likely /divided by some value
Use text object to test various values

Exactly this - yeah - then have it adapt/change as it hits other physics objects

Hello!

If i said you that no objects are physics type (2D and even more 3D) in this video game but platformers type, or i have misunderstood what you said.

It’s just an animation of sprites (rotating ball from type platformer) and a force toward right put on the ball.

I’ll have to redo this video because it is rather missed.

A+
Xierra

The video redone below: (i hope the Gif is not too big)