I have more than one level
How do I save the level that the games reach? ![]()
Why not save ???
your save and load events look ok.
have you used the debugger or a textobject to confirm that your GlobalVariable(NextLevel) is actually not saved?
Some things i can think of:
Are you just not using the variable correctly?
Do you write & read to storage at the right times, and change scenes at the right place, using your GlobalVariable?
I think you canβt Read in Global variable in the instructions says to Read a value in a scene variable, and you are trying to read in a GlobalVariable(NextLevel)
first Read the value to an scene variable then assign your global variable with that scene variable
you can write Global Variables no problem.
Storing the result directly into a global variable does not work tho, so you have to store the result in a scene variable and use only the name of the scene Variable.
Means if you want to store it into the scene variable NextLevel you write Nextlevel, instead of Variable(NextLevel)
This method is correct
Many thanks, genius ![]()