Saving a structure into storage with multiple values

Hello, I am making a very, very complex save system (I have 3 structures, all of which have hundreds of booleans, numbers, and text), and I’m trying to find a somewhat easier way to save, and load these values.

My MAIN struggle is booleans, but it would also be way easier to save the structure itself

I already tried individually saving each individual value, and loading it (you can already imagine how stressed out I was to find that it didn’t work), and wonder if it’s possible to just save a structure, including all of its children, and loading it, whether it be from a jSON string, or something else, and be able to do this for all 3 (i just need to know how to save one structure)

You can use the actions from the screen snips in this link, replacing LevelTimes (a structure) with your structures.

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Actually saving structure/array is way to go

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I guess I was using the jSON function wrong this whole time! You just saved me so much grueling work- thank you so much!

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