How do I save player points? For example, let’s take a regular clicker, the player clicks on the screen and gets points, they are added to a global variable. But how to make sure that when the player leaves the game, and then return to it so that his glasses are preserved? Help me, I don’t understand!
I’ve given a example and two screenshots that are from the example on how saving and loading data works
Thanks! I’ll try, if it works, I’ll be very grateful to you!
YES! It works!!! Thank you kind person !!! If it weren’t for you, I didn’t know what I would do without you! Thank you!!! You have no idea how you helped me! I’m so happy! Thanks!!!
no problem when I know how (and even when I don’t know how) I like to help people
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