Scaling entire game down

I created a game at the size of 1080x1920. All of the artwork was created at 216x384 then enlarged 5x for the final game. To make things more lightweight, I want to scale the entire game down to the original 216x384.

My question is about things like Acceleration, Max Speed, Jump Speed, Gravity, and things like adding a force to an object. Do I just divide those by 5? I want them to behave the same as before just on the new smaller window size. Thank you for any insight.

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Never done this before, but make sure you have a backup of your project, and then you may experiment things…!

Thanks! Yup, been experimenting all night. lol