Score at the end of a game

I am building a platform game where the player controls a dog and picks up bones throughout the levels.

Each bone is added to the score and there are a total of 28 bones in the game but you don’t have to collect the bones to exit the level it’s more of a how many bones can you collect thing.

How can I add a congratulations screen at the end of the game with the correct amount of bones the player has collected.

This is the events I have used to add to the score in game

any help greatly appreciated

It looks like you already figured out how to display the score/bones:

Can you make another text object that has the “Congratulations” message you want and then includes the score?

You have the global variable score. You can access that and use it in your End of Game scene.

[edit] beaten :smiley:

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